A downloadable game

This is a quick reference of the rules for Swords and Wizardry. It uses the simplest combat sequence (taken from Core, in Complete Revised it is referenced as Alternate Combat Sequence Method #1). It also uses three common (suggested in the book) rules options: Extra spell for Clerics for high WIS, Healing 1HP per day instead of only every 2 days and death at negative level HP. The sheet uses Ascending Armor class. Otherwise these are the rules as written. It also includes the sequence for running a dungeon and covers the starting abilities of the core classes on the reverse side.

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S&W Rules Cheat Sheet 1.3.pdf 429 kB

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